DiscoInferno (VomitDay 2005)
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dress in disco appropriate attire
groove, groove groove
Mission SummaryThe Disco Inferno actually started out as quite cold. Within moments of launching we had two mechanicals and lost a pilot, Kaibosch. Poor Kaibosch! Plans for frozen treats went awry when Luna Toscaninis changed its hours on us. So we left in search of some action. We bounced our way down space walkways near Cambridgeside, stopping in a discreet location for a total boogey shakedown. It was at this time that we discovered that WalTor could not only tailgun but also could dub as a personal grooving disco ball. Solid!
We headed into The Boston System, through deep space and into the public alleys of love. At one point, the ST's got on our case, by following us along a starpath. After we cleared the way, they got a glimpse of the future (or the past), squealed their tires and burned rubber out of there. Then we took a couple of pit stops (where several pilots considered swapping ships for cardboard ships, but found them to be much less efficient) before converging upon a Luna Store24 outpost for refueling. There we executed one of the largest ever simultaneous sparkler-lightings in SCUL history (so far). Finally we arrived at the landing pad where we departed from all our floaties, inducted the maggots MeatballMulligan, Itch, Numbers, Grimlocke and DirtDog11 and then headed for sleep. Far out!